


Pommel Swing (b+1, 2) 2nd hit now comes out 1 frame slower.īallistic Upper (while standing 2) attack hit box has been made bigger. Note: Assists in hitting opponents low profiling the Rage Art like with Dragunov’s d+2.Ĭlipping Sweep (d/b+3) now starts up 2 frames slower. Rage Art (In Rage, b+1+2) attack hit box has been made bigger. Note: Bug fix, sometimes the move will completely whiff right in front of the opponent. Snake Edge (d/f+3) attack hit box has been made bigger. Note: This makes the move now floatable on block. Xiaoyu will now also be in an aerial state after having the move blocked. The Rage Drive now has to have the 2nd and 3rd hit connect to consume your rage.įirecracker (AOP 4~3) now leaves you closer to the opponent on block. Human Cannonball (f+2+3) can now be done by performing a ‘slide input’ for the command (f+2~3). Rage Drive 2 & 3 (In Rage u/f+3, 4, 3+4) has been adjusted so that you no longer lose rage status by just inputting the entire command. The following was translated from Japanese to English by Josie_Rizal_bot, and formatted by Avoiding the Puddle.
